FANDOM


Every item in Blossom & Decay has a weight and there is only a limited amount of weight a character can carry without being overloaded. Currently a characer becomes overloaded when the carried weight exceeds 200 units. This results in slowdown paired with a steady loss of stamina while moving and therefore is a potentially dangerous condition.

Weight Load Mechanics

The actual weight mechanics formulae were not known from the developers and therefore had to be found out by reverse engineering, but are now confirmed with exact values from the developers. The model for stamina change rate SCR while moving with weight w and healthy vital values (satisfied hunger, thirst, sleepiness and temperature) looks like this:

Plot weight model manual

Manually set model vs. ingame observations

SCR(w) = SRR - SDD(w) ,

where:

Stamina recovery rate: SRR = 4

Stamina drain rate: SDR(w) =

0 , w <= 100

3 , w <= 200

8 * w / 255 , otherwise

The plot on the right shows the exact model compared to the original in-game data.

Table of Weights

The following tables contain all known weights of items (some possibly not up-to-date):

Inventory Items
Item Name Weight
Feather 0.01
Gem 0.1
Herbs 0.1
Poppy 0.1
Salt 0.1
Sugar 0.1
Mushrooms 0.5
Drinks 1
Grilled meat 1
Ingredients 1
Seeds 1
Blueberries 2
Charcoal 2
Dead Beetle 2
Flint 2
Hide 2
Leather 2
Potions 2
Raw Vegetables 2
Reed 2
Small Food 2
Sticks 2
Thread 2
Wool 2
Medium Food 3
Large Food 4
Advanced Food 5
Empty Bucket 5
Baked Beans 6
Cloth 6
Metal bar/ore 6
(Baked) Potato 6
Stone 6
Wood 6
Filled Bucket 20
Juice 20
Gear Items
Item Name Weight
Stone Arrow 2
Boomerang 5
Bracelets 5
Cloaks 5
Crossbows 5
Lasso 5
Staves 5
Thick Cap 5
Wreaths 5
Axes 10
Iron Hook 10
Light Helmets 10
Staff of Life 10
Swords 10
Hammers 20
Heavy Helmets 20
Chain Mails 30
Gambesons 30
Light Armors 30
Heavy Armors 60
Deployable Items
item Name Weight
Campfire 10
Cauldron 10
Tent 10
Kitchens 20
Stone Floor 20
Barrel 40
Bed 60
Guard Tower 120
Hut 120
Palisade 120
Workshop 120